类 MainTarget
java.lang.Object
com.mojang.blaze3d.pipeline.RenderTarget
com.mojang.blaze3d.pipeline.MainTarget
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嵌套类概要
嵌套类修饰符和类型类说明(专用程序包) static enum
(专用程序包) static class
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字段概要
字段从类继承的字段 com.mojang.blaze3d.pipeline.RenderTarget
colorTextureId, depthBufferId, filterMode, frameBufferId, height, useDepth, viewHeight, viewWidth, width
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private MainTarget.Dimension
allocateAttachments
(int pWidth, int pHeight) private boolean
allocateColorAttachment
(MainTarget.Dimension pDimension) private boolean
allocateDepthAttachment
(MainTarget.Dimension pDimension) private void
createFrameBuffer
(int pWidth, int pHeight) 从类继承的方法 com.mojang.blaze3d.pipeline.RenderTarget
bindRead, bindWrite, blitToScreen, blitToScreen, checkStatus, clear, copyDepthFrom, createBuffers, destroyBuffers, enableStencil, getColorTextureId, getDepthTextureId, isStencilEnabled, resize, setClearColor, setFilterMode, unbindRead, unbindWrite
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字段详细资料
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构造器详细资料
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MainTarget
public MainTarget(int pWidth, int pHeight)
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方法详细资料
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createFrameBuffer
private void createFrameBuffer(int pWidth, int pHeight) -
allocateAttachments
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allocateColorAttachment
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allocateDepthAttachment
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