类 RenderPipeline
java.lang.Object
com.mojang.blaze3d.pipeline.RenderPipeline
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字段概要
字段修饰符和类型字段说明private boolean
private boolean
private int
private int
private final List<ConcurrentLinkedQueue<RenderCall>>
private int
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
boolean
boolean
boolean
void
void
void
void
recordRenderCall
(RenderCall pRenderCall)
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字段详细资料
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renderCalls
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isRecording
private volatile boolean isRecording -
recordingBuffer
private volatile int recordingBuffer -
isProcessing
private volatile boolean isProcessing -
processedBuffer
private volatile int processedBuffer -
renderingBuffer
private volatile int renderingBuffer
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构造器详细资料
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RenderPipeline
public RenderPipeline()
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方法详细资料
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canBeginRecording
public boolean canBeginRecording() -
beginRecording
public boolean beginRecording() -
recordRenderCall
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endRecording
public void endRecording() -
canBeginProcessing
public boolean canBeginProcessing() -
beginProcessing
public boolean beginProcessing() -
processRecordedQueue
public void processRecordedQueue() -
endProcessing
public void endProcessing() -
startRendering
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getRecordingQueue
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getProcessedQueue
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