类 MapRenderer
java.lang.Object
net.minecraft.client.gui.MapRenderer
- 所有已实现的接口:
AutoCloseable
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明private static final int
(专用程序包) static final RenderType
private static final ResourceLocation
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<MapRenderer.MapInstance>
(专用程序包) final TextureManager
private static final int
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
close()
private MapRenderer.MapInstance
getOrCreateMapInstance
(int pMapId, MapItemSavedData pMapData) void
render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pMapId, MapItemSavedData pMapData, boolean pActive, int pPackedLight) void
void
update
(int pMapId, MapItemSavedData pMapData)
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字段详细资料
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构造器详细资料
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MapRenderer
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方法详细资料
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update
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render
public void render(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pMapId, MapItemSavedData pMapData, boolean pActive, int pPackedLight) -
getOrCreateMapInstance
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resetData
public void resetData() -
close
public void close()- 指定者:
close
在接口中AutoCloseable
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