类 ConnectScreen
java.lang.Object
net.minecraft.client.gui.components.events.AbstractContainerEventHandler
net.minecraft.client.gui.screens.Screen
net.minecraft.client.gui.screens.ConnectScreen
- 所有已实现的接口:
ContainerEventHandler
,GuiEventListener
,Renderable
,TabOrderedElement
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.gui.screens.Screen
Screen.DeferredTooltipRendering, Screen.NarratableSearchResult
-
字段概要
字段修饰符和类型字段说明(专用程序包) static final Component
(专用程序包) boolean
(专用程序包) io.netty.channel.ChannelFuture
(专用程序包) final Component
(专用程序包) Connection
private long
(专用程序包) static final org.slf4j.Logger
private static final long
(专用程序包) final Screen
private Component
private static final AtomicInteger
static final Component
从类继承的字段 net.minecraft.client.gui.screens.Screen
BACKGROUND_LOCATION, font, height, minecraft, renderables, screenExecutor, title, width
从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
connect
(Minecraft pMinecraft, ServerAddress pServerAddress, ServerData pServerData) protected void
init()
void
render
(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) boolean
static void
startConnecting
(Screen pParent, Minecraft pMinecraft, ServerAddress pServerAddress, ServerData pServerData, boolean pIsQuickPlay) void
tick()
private void
updateStatus
(Component pStatus) 从类继承的方法 net.minecraft.client.gui.screens.Screen
added, addRenderableOnly, addRenderableWidget, addWidget, afterKeyboardAction, afterMouseAction, afterMouseMove, changeFocus, children, clearWidgets, findNarratableWidget, getBackgroundMusic, getMinecraft, getNarrationMessage, getRectangle, getTitle, getTooltipFromItem, handleComponentClicked, handleDelayedNarration, hasAltDown, hasControlDown, hasShiftDown, hideWidgets, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, narrationEnabled, onClose, onFilesDrop, rebuildWidgets, removed, removeWidget, renderBackground, renderDirtBackground, renderWithTooltip, repositionElements, resize, setInitialFocus, setTooltipForNextRenderPass, setTooltipForNextRenderPass, setTooltipForNextRenderPass, setTooltipForNextRenderPass, shouldNarrateNavigation, triggerImmediateNarration, updateNarratedWidget, updateNarrationState, wrapScreenError
从类继承的方法 net.minecraft.client.gui.components.events.AbstractContainerEventHandler
getFocused, isDragging, setDragging, setFocused
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.gui.components.events.ContainerEventHandler
charTyped, getChildAt, getCurrentFocusPath, isFocused, keyReleased, magicalSpecialHackyFocus, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, nextFocusPath, setFocused
从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
mouseMoved
从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
-
字段详细资料
-
UNIQUE_THREAD_ID
-
LOGGER
static final org.slf4j.Logger LOGGER -
NARRATION_DELAY_MS
private static final long NARRATION_DELAY_MS- 另请参阅:
-
ABORT_CONNECTION
-
UNKNOWN_HOST_MESSAGE
-
connection
-
channelFuture
@Nullable io.netty.channel.ChannelFuture channelFuture -
aborted
volatile boolean aborted -
parent
-
status
-
lastNarration
private long lastNarration -
connectFailedTitle
-
-
构造器详细资料
-
ConnectScreen
-
-
方法详细资料
-
startConnecting
public static void startConnecting(Screen pParent, Minecraft pMinecraft, ServerAddress pServerAddress, ServerData pServerData, boolean pIsQuickPlay) -
connect
private void connect(Minecraft pMinecraft, ServerAddress pServerAddress, @Nullable ServerData pServerData) -
updateStatus
-
tick
public void tick() -
shouldCloseOnEsc
public boolean shouldCloseOnEsc()- 覆盖:
shouldCloseOnEsc
在类中Screen
-
init
protected void init() -
render
- 指定者:
render
在接口中Renderable
- 覆盖:
render
在类中Screen
-