类 AnimationUtils
java.lang.Object
net.minecraft.client.model.AnimationUtils
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static void
animateCrossbowCharge
(ModelPart pRightArm, ModelPart pLeftArm, LivingEntity pLivingEntity, boolean pRightHanded) static void
animateCrossbowHold
(ModelPart pRightArm, ModelPart pLeftArm, ModelPart pHead, boolean pRightHanded) static void
animateZombieArms
(ModelPart pLeftArm, ModelPart pRightArm, boolean pIsAggressive, float pAttackTime, float pAgeInTicks) static void
static void
bobModelPart
(ModelPart pModelPart, float pAgeInTicks, float pMultiplier) static <T extends Mob>
voidswingWeaponDown
(ModelPart pRightArm, ModelPart pLeftArm, T pMob, float pAttackTime, float pAgeInTicks)
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构造器详细资料
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AnimationUtils
public AnimationUtils()
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方法详细资料
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animateCrossbowHold
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animateCrossbowCharge
public static void animateCrossbowCharge(ModelPart pRightArm, ModelPart pLeftArm, LivingEntity pLivingEntity, boolean pRightHanded) -
swingWeaponDown
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bobModelPart
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bobArms
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animateZombieArms
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