类 BoatModel
- 所有已实现的接口:
WaterPatchModel
- 直接已知子类:
ChestBoatModel
-
字段概要
字段修饰符和类型字段说明private static final String
private static final String
private static final String
private static final String
private static final String
private final ModelPart
private final com.google.common.collect.ImmutableList<ModelPart>
private static final String
private static final String
private final ModelPart
private static final String
private final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
attackTime, riding, young
从类继承的字段 net.minecraft.client.model.Model
renderType
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private static void
animatePaddle
(Boat pBoat, int pSide, ModelPart pPaddle, float pLimbSwing) static LayerDefinition
static void
createChildren
(PartDefinition p_250572_) protected com.google.common.collect.ImmutableList.Builder<ModelPart>
createPartsBuilder
(ModelPart pRoot) com.google.common.collect.ImmutableList<ModelPart>
parts()
void
setupAnim
(Boat pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) 从类继承的方法 net.minecraft.client.model.ListModel
renderToBuffer
从类继承的方法 net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModel
从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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构造器详细资料
-
BoatModel
-
-
方法详细资料
-
createPartsBuilder
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createChildren
-
createBodyModel
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setupAnim
public void setupAnim(Boat pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) - 指定者:
setupAnim
在类中EntityModel<Boat>
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parts
-
waterPatch
- 指定者:
waterPatch
在接口中WaterPatchModel
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animatePaddle
-