类 GuardianModel
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字段概要
字段修饰符和类型字段说明private final ModelPart
private static final String
private final ModelPart
private final ModelPart
private static final float[]
private static final float[]
private static final float[]
private static final float[]
private static final float[]
private static final float[]
private final ModelPart[]
private static final String
private static final String
private static final String
private final ModelPart[]
从类继承的字段 net.minecraft.client.model.EntityModel
attackTime, riding, young
从类继承的字段 net.minecraft.client.model.Model
renderType
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
private static String
createSpikeName
(int pIndex) private static float
getSpikeOffset
(int pIndex, float pAgeInTicks, float p_170607_) private static float
getSpikeX
(int pIndex, float pAgeInTicks, float p_170612_) private static float
getSpikeY
(int pIndex, float pAgeInTicks, float p_170616_) private static float
getSpikeZ
(int pIndex, float pAgeInTicks, float p_170620_) root()
void
setupAnim
(Guardian pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) private void
setupSpikes
(float pAgeInTicks, float p_102710_) 从类继承的方法 net.minecraft.client.model.HierarchicalModel
animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer
从类继承的方法 net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModel
从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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SPIKE_X_ROT
private static final float[] SPIKE_X_ROT -
SPIKE_Y_ROT
private static final float[] SPIKE_Y_ROT -
SPIKE_Z_ROT
private static final float[] SPIKE_Z_ROT -
SPIKE_X
private static final float[] SPIKE_X -
SPIKE_Y
private static final float[] SPIKE_Y -
SPIKE_Z
private static final float[] SPIKE_Z -
EYE
- 另请参阅:
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TAIL_0
- 另请参阅:
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TAIL_1
- 另请参阅:
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TAIL_2
- 另请参阅:
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root
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head
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eye
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spikeParts
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tailParts
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构造器详细资料
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GuardianModel
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方法详细资料
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createSpikeName
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createBodyLayer
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root
- 指定者:
root
在类中HierarchicalModel<Guardian>
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setupAnim
public void setupAnim(Guardian pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) - 指定者:
setupAnim
在类中EntityModel<Guardian>
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setupSpikes
private void setupSpikes(float pAgeInTicks, float p_102710_) -
getSpikeOffset
private static float getSpikeOffset(int pIndex, float pAgeInTicks, float p_170607_) -
getSpikeX
private static float getSpikeX(int pIndex, float pAgeInTicks, float p_170612_) -
getSpikeY
private static float getSpikeY(int pIndex, float pAgeInTicks, float p_170616_) -
getSpikeZ
private static float getSpikeZ(int pIndex, float pAgeInTicks, float p_170620_)
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