类 SkullModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.SkullModelBase
net.minecraft.client.model.SkullModel
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字段概要
字段从类继承的字段 net.minecraft.client.model.Model
renderType
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static MeshDefinition
static LayerDefinition
static LayerDefinition
void
renderToBuffer
(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, float pRed, float pGreen, float pBlue, float pAlpha) void
setupAnim
(float p_103811_, float p_103812_, float p_103813_) 从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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root
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head
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构造器详细资料
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SkullModel
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方法详细资料
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createHeadModel
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createHumanoidHeadLayer
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createMobHeadLayer
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setupAnim
public void setupAnim(float p_103811_, float p_103812_, float p_103813_) - 指定者:
setupAnim
在类中SkullModelBase
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renderToBuffer
public void renderToBuffer(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, float pRed, float pGreen, float pBlue, float pAlpha) - 指定者:
renderToBuffer
在类中Model
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