类 GoalSelectorDebugRenderer
java.lang.Object
net.minecraft.client.renderer.debug.GoalSelectorDebugRenderer
- 所有已实现的接口:
DebugRenderer.SimpleDebugRenderer
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明private final Map<Integer,
List<GoalSelectorDebugRenderer.DebugGoal>> private static final int
private final Minecraft
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addGoalSelector
(int pMobId, List<GoalSelectorDebugRenderer.DebugGoal> pGoals) void
clear()
void
removeGoalSelector
(int pMobId) void
render
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ)
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字段详细资料
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MAX_RENDER_DIST
private static final int MAX_RENDER_DIST- 另请参阅:
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minecraft
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goalSelectors
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构造器详细资料
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GoalSelectorDebugRenderer
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方法详细资料
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clear
public void clear()- 指定者:
clear
在接口中DebugRenderer.SimpleDebugRenderer
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addGoalSelector
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removeGoalSelector
public void removeGoalSelector(int pMobId) -
render
public void render(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ) - 指定者:
render
在接口中DebugRenderer.SimpleDebugRenderer
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