类 PathfindingRenderer
java.lang.Object
net.minecraft.client.renderer.debug.PathfindingRenderer
- 所有已实现的接口:
DebugRenderer.SimpleDebugRenderer
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字段概要
字段修饰符和类型字段说明private static final float
private static final boolean
private static final boolean
private static final boolean
private static final boolean
private static final boolean
private static final float
private static final long
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
private static float
distanceToCamera
(BlockPos pPos, double pX, double pY, double pZ) void
render
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ) static void
renderPath
(PoseStack pPoseStack, MultiBufferSource pBuffer, Path pPath, float p_270841_, boolean p_270481_, boolean p_270748_, double pX, double pY, double pZ) static void
renderPathLine
(PoseStack pPoseStack, VertexConsumer pConsumer, Path pPath, double pX, double pY, double pZ) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.renderer.debug.DebugRenderer.SimpleDebugRenderer
clear
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字段详细资料
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pathMap
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pathMaxDist
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creationMap
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TIMEOUT
private static final long TIMEOUT- 另请参阅:
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MAX_RENDER_DIST
private static final float MAX_RENDER_DIST- 另请参阅:
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SHOW_OPEN_CLOSED
private static final boolean SHOW_OPEN_CLOSED- 另请参阅:
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SHOW_OPEN_CLOSED_COST_MALUS
private static final boolean SHOW_OPEN_CLOSED_COST_MALUS- 另请参阅:
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SHOW_OPEN_CLOSED_NODE_TYPE_WITH_TEXT
private static final boolean SHOW_OPEN_CLOSED_NODE_TYPE_WITH_TEXT- 另请参阅:
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SHOW_OPEN_CLOSED_NODE_TYPE_WITH_BOX
private static final boolean SHOW_OPEN_CLOSED_NODE_TYPE_WITH_BOX- 另请参阅:
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SHOW_GROUND_LABELS
private static final boolean SHOW_GROUND_LABELS- 另请参阅:
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TEXT_SCALE
private static final float TEXT_SCALE- 另请参阅:
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构造器详细资料
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PathfindingRenderer
public PathfindingRenderer()
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方法详细资料
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addPath
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render
public void render(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ) - 指定者:
render
在接口中DebugRenderer.SimpleDebugRenderer
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renderPath
public static void renderPath(PoseStack pPoseStack, MultiBufferSource pBuffer, Path pPath, float p_270841_, boolean p_270481_, boolean p_270748_, double pX, double pY, double pZ) -
renderPathLine
public static void renderPathLine(PoseStack pPoseStack, VertexConsumer pConsumer, Path pPath, double pX, double pY, double pZ) -
distanceToCamera
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