类 RaidDebugRenderer
java.lang.Object
net.minecraft.client.renderer.debug.RaidDebugRenderer
- 所有已实现的接口:
DebugRenderer.SimpleDebugRenderer
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字段概要
字段修饰符和类型字段说明private static final int
private final Minecraft
private Collection<BlockPos>
private static final float
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private Camera
private static void
highlightRaidCenter
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pPos) void
render
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ) private static void
renderTextOverBlock
(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, BlockPos pPos, int pColor) void
setRaidCenters
(Collection<BlockPos> pRaidCenters) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.renderer.debug.DebugRenderer.SimpleDebugRenderer
clear
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字段详细资料
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构造器详细资料
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RaidDebugRenderer
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方法详细资料
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setRaidCenters
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render
public void render(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ) - 指定者:
render
在接口中DebugRenderer.SimpleDebugRenderer
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highlightRaidCenter
private static void highlightRaidCenter(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pPos) -
renderTextOverBlock
private static void renderTextOverBlock(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, BlockPos pPos, int pColor) -
getCamera
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