类 EndCrystalRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<EndCrystal>
net.minecraft.client.renderer.entity.EndCrystalRenderer
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字段概要
字段修饰符和类型字段说明private final ModelPart
private static final String
private final ModelPart
private static final ResourceLocation
private final ModelPart
private static final String
private static final RenderType
private static final float
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
getTextureLocation
(EndCrystal pEntity) static float
getY
(EndCrystal pEndCrystal, float pPartialTick) void
render
(EndCrystal pEntity, float pEntityYaw, float pPartialTicks, PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight) boolean
shouldRender
(EndCrystal pLivingEntity, Frustum pCamera, double pCamX, double pCamY, double pCamZ) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldShowName
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字段详细资料
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构造器详细资料
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EndCrystalRenderer
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方法详细资料
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createBodyLayer
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render
public void render(EndCrystal pEntity, float pEntityYaw, float pPartialTicks, PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight) - 覆盖:
render
在类中EntityRenderer<EndCrystal>
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getY
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getTextureLocation
- 指定者:
getTextureLocation
在类中EntityRenderer<EndCrystal>
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shouldRender
public boolean shouldRender(EndCrystal pLivingEntity, Frustum pCamera, double pCamX, double pCamY, double pCamZ) - 覆盖:
shouldRender
在类中EntityRenderer<EndCrystal>
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