类 SimpleBakedModel
java.lang.Object
net.minecraft.client.resources.model.SimpleBakedModel
- 所有已实现的接口:
BakedModel
,IForgeBakedModel
- 直接已知子类:
EmptyModel.Baked
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明protected final ChunkRenderTypeSet
protected final List<RenderType>
protected final boolean
protected final boolean
protected final List<RenderType>
protected final ItemOverrides
protected final TextureAtlasSprite
protected final ItemTransforms
protected final boolean
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构造器概要
构造器构造器说明SimpleBakedModel
(List<BakedQuad> pUnculledFaces, Map<Direction, List<BakedQuad>> pCulledFaces, boolean pHasAmbientOcclusion, boolean pUsesBlockLight, boolean pIsGui3d, TextureAtlasSprite pParticleIcon, ItemTransforms pTransforms, ItemOverrides pOverrides) 已过时。Forge: Use variant with RenderTypeGroupSimpleBakedModel
(List<BakedQuad> pUnculledFaces, Map<Direction, List<BakedQuad>> pCulledFaces, boolean pHasAmbientOcclusion, boolean pUsesBlockLight, boolean pIsGui3d, TextureAtlasSprite pParticleIcon, ItemTransforms pTransforms, ItemOverrides pOverrides, RenderTypeGroup renderTypes) -
方法概要
修饰符和类型方法说明getQuads
(BlockState pState, Direction pDirection, RandomSource pRandom) getRenderTypes
(@NotNull BlockState state, @NotNull RandomSource rand, ModelData data) Gets the set ofrender types
to use when drawing this block in the level.getRenderTypes
(ItemStack itemStack, boolean fabulous) Gets an ordered list ofrender types
to use when drawing this item.boolean
boolean
isGui3d()
boolean
boolean
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraftforge.client.extensions.IForgeBakedModel
applyTransform, getModelData, getParticleIcon, getQuads, getRenderPasses, useAmbientOcclusion, useAmbientOcclusion
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字段详细资料
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unculledFaces
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culledFaces
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hasAmbientOcclusion
protected final boolean hasAmbientOcclusion -
isGui3d
protected final boolean isGui3d -
usesBlockLight
protected final boolean usesBlockLight -
particleIcon
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transforms
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overrides
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blockRenderTypes
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itemRenderTypes
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fabulousItemRenderTypes
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构造器详细资料
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SimpleBakedModel
@Deprecated public SimpleBakedModel(List<BakedQuad> pUnculledFaces, Map<Direction, List<BakedQuad>> pCulledFaces, boolean pHasAmbientOcclusion, boolean pUsesBlockLight, boolean pIsGui3d, TextureAtlasSprite pParticleIcon, ItemTransforms pTransforms, ItemOverrides pOverrides) 已过时。Forge: Use variant with RenderTypeGroup -
SimpleBakedModel
public SimpleBakedModel(List<BakedQuad> pUnculledFaces, Map<Direction, List<BakedQuad>> pCulledFaces, boolean pHasAmbientOcclusion, boolean pUsesBlockLight, boolean pIsGui3d, TextureAtlasSprite pParticleIcon, ItemTransforms pTransforms, ItemOverrides pOverrides, RenderTypeGroup renderTypes)
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方法详细资料
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getQuads
public List<BakedQuad> getQuads(@Nullable BlockState pState, @Nullable Direction pDirection, RandomSource pRandom) - 指定者:
getQuads
在接口中BakedModel
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useAmbientOcclusion
public boolean useAmbientOcclusion()- 指定者:
useAmbientOcclusion
在接口中BakedModel
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isGui3d
public boolean isGui3d()- 指定者:
isGui3d
在接口中BakedModel
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usesBlockLight
public boolean usesBlockLight()- 指定者:
usesBlockLight
在接口中BakedModel
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isCustomRenderer
public boolean isCustomRenderer()- 指定者:
isCustomRenderer
在接口中BakedModel
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getParticleIcon
- 指定者:
getParticleIcon
在接口中BakedModel
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getTransforms
- 指定者:
getTransforms
在接口中BakedModel
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getOverrides
- 指定者:
getOverrides
在接口中BakedModel
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getRenderTypes
public ChunkRenderTypeSet getRenderTypes(@NotNull @NotNull BlockState state, @NotNull @NotNull RandomSource rand, @NotNull ModelData data) 从接口复制的说明:IForgeBakedModel
Gets the set ofrender types
to use when drawing this block in the level. Supported types are those returned byRenderType.chunkBufferLayers()
.By default, defers query to
ItemBlockRenderTypes
.- 指定者:
getRenderTypes
在接口中IForgeBakedModel
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getRenderTypes
从接口复制的说明:IForgeBakedModel
Gets an ordered list ofrender types
to use when drawing this item. All render types using theDefaultVertexFormat.NEW_ENTITY
format are supported.This method will only be called on the models returned by
IForgeBakedModel.getRenderPasses(ItemStack, boolean)
.By default, defers query to
ItemBlockRenderTypes
.
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