类 IntegratedPlayerList
java.lang.Object
net.minecraft.server.players.PlayerList
net.minecraft.client.server.IntegratedPlayerList
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字段概要
字段从类继承的字段 net.minecraft.server.players.PlayerList
CHAT_FILTERED_FULL, IPBANLIST_FILE, maxPlayers, OPLIST_FILE, USERBANLIST_FILE, WHITELIST_FILE
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构造器概要
构造器构造器说明IntegratedPlayerList
(IntegratedServer pServer, LayeredRegistryAccess<RegistryLayer> pRegistries, PlayerDataStorage pPlayerIo) -
方法概要
修饰符和类型方法说明canPlayerLogin
(SocketAddress pSocketAddress, com.mojang.authlib.GameProfile pGameProfile) protected void
save
(ServerPlayer pPlayer) 从类继承的方法 net.minecraft.server.players.PlayerList
addWorldborderListener, broadcast, broadcastAll, broadcastAll, broadcastChatMessage, broadcastChatMessage, broadcastSystemMessage, broadcastSystemMessage, broadcastSystemToAllExceptTeam, broadcastSystemToTeam, canBypassPlayerLimit, deop, getBans, getIpBans, getMaxPlayers, getOpNames, getOps, getPlayer, getPlayerAdvancements, getPlayerByName, getPlayerCount, getPlayerForLogin, getPlayerNamesArray, getPlayers, getPlayerStats, getPlayersWithAddress, getSimulationDistance, getViewDistance, getWhiteList, getWhiteListNames, isAllowCheatsForAllPlayers, isOp, isUsingWhitelist, isWhiteListed, load, op, placeNewPlayer, reloadResources, reloadWhiteList, remove, removeAll, respawn, saveAll, sendAllPlayerInfo, sendLevelInfo, sendPlayerPermissionLevel, setAllowCheatsForAllPlayers, setSimulationDistance, setUsingWhiteList, setViewDistance, tick, updateEntireScoreboard
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字段详细资料
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playerData
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构造器详细资料
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IntegratedPlayerList
public IntegratedPlayerList(IntegratedServer pServer, LayeredRegistryAccess<RegistryLayer> pRegistries, PlayerDataStorage pPlayerIo)
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方法详细资料
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save
- 覆盖:
save
在类中PlayerList
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canPlayerLogin
public Component canPlayerLogin(SocketAddress pSocketAddress, com.mojang.authlib.GameProfile pGameProfile) - 覆盖:
canPlayerLogin
在类中PlayerList
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getServer
- 覆盖:
getServer
在类中PlayerList
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getSingleplayerData
- 覆盖:
getSingleplayerData
在类中PlayerList
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