类 VanillaAdventureAdvancements
java.lang.Object
net.minecraft.data.advancements.packs.VanillaAdventureAdvancements
- 所有已实现的接口:
AdvancementSubProvider
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字段概要
字段修饰符和类型字段说明private static final int
private static final int
private static final EntityType<?>[]
private static final int
private static final int
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected static Advancement.Builder
addBiomes
(Advancement.Builder pBuilder, List<ResourceKey<Biome>> pBiomes) private static Advancement.Builder
addMobsToKill
(Advancement.Builder pBuilder) private static Advancement.Builder
craftingANewLook
(Advancement.Builder pBuilder) protected static void
createAdventuringTime
(Consumer<Advancement> pConsumer, Advancement pAdvancement, MultiNoiseBiomeSourceParameterList.Preset pPreset) private static LightningStrikeTrigger.TriggerInstance
fireCountAndBystander
(MinMaxBounds.Ints pBlocksSetOnFire, EntityPredicate pPredicate) void
generate
(HolderLookup.Provider pRegistries, Consumer<Advancement> pWriter) private static UsingItemTrigger.TriggerInstance
lookAtThroughItem
(EntityType<?> pEntityType, Item pItem) private static CriterionTriggerInstance
placedBlockReadByComparator
(Block pBlock) private static CriterionTriggerInstance
placedComparatorReadingBlock
(Block pBlock) private static Advancement.Builder
private static Advancement.Builder
smithingWithStyle
(Advancement.Builder pBuilder)
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字段详细资料
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DISTANCE_FROM_BOTTOM_TO_TOP
private static final int DISTANCE_FROM_BOTTOM_TO_TOP- 另请参阅:
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Y_COORDINATE_AT_TOP
private static final int Y_COORDINATE_AT_TOP- 另请参阅:
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Y_COORDINATE_AT_BOTTOM
private static final int Y_COORDINATE_AT_BOTTOM- 另请参阅:
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BEDROCK_THICKNESS
private static final int BEDROCK_THICKNESS- 另请参阅:
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MOBS_TO_KILL
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构造器详细资料
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VanillaAdventureAdvancements
public VanillaAdventureAdvancements()
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方法详细资料
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fireCountAndBystander
private static LightningStrikeTrigger.TriggerInstance fireCountAndBystander(MinMaxBounds.Ints pBlocksSetOnFire, EntityPredicate pPredicate) -
lookAtThroughItem
private static UsingItemTrigger.TriggerInstance lookAtThroughItem(EntityType<?> pEntityType, Item pItem) -
generate
- 指定者:
generate
在接口中AdvancementSubProvider
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placedBlockReadByComparator
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placedComparatorReadingBlock
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smithingWithStyle
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craftingANewLook
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respectingTheRemnantsCriterions
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createAdventuringTime
protected static void createAdventuringTime(Consumer<Advancement> pConsumer, Advancement pAdvancement, MultiNoiseBiomeSourceParameterList.Preset pPreset) -
addMobsToKill
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addBiomes
protected static Advancement.Builder addBiomes(Advancement.Builder pBuilder, List<ResourceKey<Biome>> pBiomes)
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