类 GameTestInfo
java.lang.Object
net.minecraft.gametest.framework.GameTestInfo
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字段概要
字段修饰符和类型字段说明private boolean
private Throwable
private final ServerLevel
private final Collection<GameTestListener>
private final Rotation
private final it.unimi.dsi.fastutil.objects.Object2LongMap<Runnable>
private final Collection<GameTestSequence>
private boolean
private long
private StructureBlockEntity
private BlockPos
private final TestFunction
private long
private final int
private final com.google.common.base.Stopwatch
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
addListener
(GameTestListener pListener) void
(专用程序包) GameTestSequence
void
private void
finish()
getError()
getLevel()
long
private StructureBlockEntity
(专用程序包) long
getTick()
int
boolean
boolean
boolean
boolean
isDone()
boolean
isFlaky()
boolean
boolean
int
int
void
setRunAtTickTime
(long pTickTime, Runnable pTask) (专用程序包) void
setStructureBlockPos
(BlockPos pPos) void
spawnStructure
(BlockPos pPos, int p_127621_) (专用程序包) void
private void
void
succeed()
void
tick()
private void
toString()
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字段详细资料
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testFunction
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structureBlockPos
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level
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listeners
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timeoutTicks
private final int timeoutTicks -
sequences
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runAtTickTimeMap
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startTick
private long startTick -
tickCount
private long tickCount -
started
private boolean started -
timer
private final com.google.common.base.Stopwatch timer -
done
private boolean done -
rotation
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error
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structureBlockEntity
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构造器详细资料
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GameTestInfo
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方法详细资料
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setStructureBlockPos
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startExecution
void startExecution() -
tick
public void tick() -
tickInternal
private void tickInternal() -
startTest
private void startTest() -
setRunAtTickTime
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getTestName
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getStructureBlockPos
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getStructureSize
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getStructureBounds
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getStructureBlockEntity
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getLevel
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hasSucceeded
public boolean hasSucceeded() -
hasFailed
public boolean hasFailed() -
hasStarted
public boolean hasStarted() -
isDone
public boolean isDone() -
getRunTime
public long getRunTime() -
finish
private void finish() -
succeed
public void succeed() -
fail
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getError
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toString
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addListener
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spawnStructure
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clearStructure
public void clearStructure() -
getTick
long getTick() -
createSequence
GameTestSequence createSequence() -
isRequired
public boolean isRequired() -
isOptional
public boolean isOptional() -
getStructureName
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getRotation
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getTestFunction
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getTimeoutTicks
public int getTimeoutTicks() -
isFlaky
public boolean isFlaky() -
maxAttempts
public int maxAttempts() -
requiredSuccesses
public int requiredSuccesses()
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