类 ClientboundAddEntityPacket

java.lang.Object
net.minecraft.network.protocol.game.ClientboundAddEntityPacket
所有已实现的接口:
Packet<ClientGamePacketListener>

public class ClientboundAddEntityPacket extends Object implements Packet<ClientGamePacketListener>
  • 字段详细资料

    • MAGICAL_QUANTIZATION

      private static final double MAGICAL_QUANTIZATION
      另请参阅:
    • LIMIT

      private static final double LIMIT
      另请参阅:
    • id

      private final int id
    • uuid

      private final UUID uuid
    • type

      private final EntityType<?> type
    • x

      private final double x
    • y

      private final double y
    • z

      private final double z
    • xa

      private final int xa
    • ya

      private final int ya
    • za

      private final int za
    • xRot

      private final byte xRot
    • yRot

      private final byte yRot
    • yHeadRot

      private final byte yHeadRot
    • data

      private final int data
  • 构造器详细资料

    • ClientboundAddEntityPacket

      public ClientboundAddEntityPacket(Entity pEntity)
    • ClientboundAddEntityPacket

      public ClientboundAddEntityPacket(Entity pEntity, int pData)
    • ClientboundAddEntityPacket

      public ClientboundAddEntityPacket(Entity pEntity, int pData, BlockPos pPos)
    • ClientboundAddEntityPacket

      public ClientboundAddEntityPacket(int pId, UUID pUuid, double pX, double pY, double pZ, float pXRot, float pYRot, EntityType<?> pType, int pData, Vec3 pDeltaMovement, double pYHeadRot)
    • ClientboundAddEntityPacket

      public ClientboundAddEntityPacket(FriendlyByteBuf pBuffer)
  • 方法详细资料

    • write

      public void write(FriendlyByteBuf pBuffer)
      指定者:
      write 在接口中 Packet<ClientGamePacketListener>
    • handle

      public void handle(ClientGamePacketListener pHandler)
      指定者:
      handle 在接口中 Packet<ClientGamePacketListener>
    • getId

      public int getId()
    • getUUID

      public UUID getUUID()
    • getType

      public EntityType<?> getType()
    • getX

      public double getX()
    • getY

      public double getY()
    • getZ

      public double getZ()
    • getXa

      public double getXa()
    • getYa

      public double getYa()
    • getZa

      public double getZa()
    • getXRot

      public float getXRot()
    • getYRot

      public float getYRot()
    • getYHeadRot

      public float getYHeadRot()
    • getData

      public int getData()