类 ClientboundBlockEventPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundBlockEventPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明int
getB0()
int
getB1()
getBlock()
getPos()
void
handle
(ClientGamePacketListener pHandler) void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
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字段详细资料
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pos
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b0
private final int b0 -
b1
private final int b1 -
block
-
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构造器详细资料
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ClientboundBlockEventPacket
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ClientboundBlockEventPacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getPos
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getB0
public int getB0() -
getB1
public int getB1() -
getBlock
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