类 ClientboundEntityEventPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundEntityEventPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundEntityEventPacket
extends Object
implements Packet<ClientGamePacketListener>
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字段详细资料
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entityId
private final int entityId -
eventId
private final byte eventId
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构造器详细资料
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ClientboundEntityEventPacket
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ClientboundEntityEventPacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getEntity
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getEventId
public byte getEventId()
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