类 ClientboundLevelEventPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundLevelEventPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明int
getData()
getPos()
int
getType()
void
handle
(ClientGamePacketListener pHandler) boolean
void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
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字段详细资料
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type
private final int type -
pos
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data
private final int data -
globalEvent
private final boolean globalEvent
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构造器详细资料
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ClientboundLevelEventPacket
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ClientboundLevelEventPacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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isGlobalEvent
public boolean isGlobalEvent() -
getType
public int getType() -
getData
public int getData() -
getPos
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