类 ClientboundPlayerPositionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundPlayerPositionPacket
extends Object
implements Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final int
private final Set<RelativeMovement>
private final double
private final float
private final double
private final float
private final double
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构造器概要
构造器构造器说明ClientboundPlayerPositionPacket
(double pX, double pY, double pZ, float pYRot, float pXRot, Set<RelativeMovement> pRelativeArguments, int pId) -
方法概要
修饰符和类型方法说明int
getId()
double
getX()
float
getXRot()
double
getY()
float
getYRot()
double
getZ()
void
handle
(ClientGamePacketListener pHandler) void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
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字段详细资料
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x
private final double x -
y
private final double y -
z
private final double z -
yRot
private final float yRot -
xRot
private final float xRot -
relativeArguments
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id
private final int id
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构造器详细资料
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ClientboundPlayerPositionPacket
public ClientboundPlayerPositionPacket(double pX, double pY, double pZ, float pYRot, float pXRot, Set<RelativeMovement> pRelativeArguments, int pId) -
ClientboundPlayerPositionPacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getX
public double getX() -
getY
public double getY() -
getZ
public double getZ() -
getYRot
public float getYRot() -
getXRot
public float getXRot() -
getId
public int getId() -
getRelativeArguments
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