类 ClientboundRemoveEntitiesPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundRemoveEntitiesPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundRemoveEntitiesPacket
extends Object
implements Packet<ClientGamePacketListener>
-
字段概要
字段 -
构造器概要
构造器构造器说明ClientboundRemoveEntitiesPacket
(int... pEntityIds) ClientboundRemoveEntitiesPacket
(it.unimi.dsi.fastutil.ints.IntList pEntityIds) -
方法概要
修饰符和类型方法说明it.unimi.dsi.fastutil.ints.IntList
void
handle
(ClientGamePacketListener pHandler) void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
-
字段详细资料
-
entityIds
private final it.unimi.dsi.fastutil.ints.IntList entityIds
-
-
构造器详细资料
-
ClientboundRemoveEntitiesPacket
public ClientboundRemoveEntitiesPacket(it.unimi.dsi.fastutil.ints.IntList pEntityIds) -
ClientboundRemoveEntitiesPacket
public ClientboundRemoveEntitiesPacket(int... pEntityIds) -
ClientboundRemoveEntitiesPacket
-
-
方法详细资料
-
write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
-
handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
-
getEntityIds
public it.unimi.dsi.fastutil.ints.IntList getEntityIds()
-