类 ClientboundSetScorePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetScorePacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final ServerScoreboard.Method
private final String
private final String
private final int
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构造器概要
构造器构造器说明ClientboundSetScorePacket
(FriendlyByteBuf pBuffer) ClientboundSetScorePacket
(ServerScoreboard.Method pMethod, String pObjectiveName, String pOwner, int pScore) -
方法概要
修饰符和类型方法说明getOwner()
int
getScore()
void
handle
(ClientGamePacketListener pHandler) void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
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字段详细资料
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owner
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objectiveName
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score
private final int score -
method
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构造器详细资料
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ClientboundSetScorePacket
public ClientboundSetScorePacket(ServerScoreboard.Method pMethod, @Nullable String pObjectiveName, String pOwner, int pScore) -
ClientboundSetScorePacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getOwner
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getObjectiveName
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getScore
public int getScore() -
getMethod
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