类 ClientboundSoundPacket

java.lang.Object
net.minecraft.network.protocol.game.ClientboundSoundPacket
所有已实现的接口:
Packet<ClientGamePacketListener>

public class ClientboundSoundPacket extends Object implements Packet<ClientGamePacketListener>
  • 字段详细资料

    • LOCATION_ACCURACY

      public static final float LOCATION_ACCURACY
      另请参阅:
    • sound

      private final Holder<SoundEvent> sound
    • source

      private final SoundSource source
    • x

      private final int x
    • y

      private final int y
    • z

      private final int z
    • volume

      private final float volume
    • pitch

      private final float pitch
    • seed

      private final long seed
  • 构造器详细资料

    • ClientboundSoundPacket

      public ClientboundSoundPacket(Holder<SoundEvent> pSound, SoundSource pSource, double pX, double pY, double pZ, float pVolume, float pPitch, long pSeed)
    • ClientboundSoundPacket

      public ClientboundSoundPacket(FriendlyByteBuf pBuffer)
  • 方法详细资料