类 ClientboundUpdateMobEffectPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundUpdateMobEffectPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
public class ClientboundUpdateMobEffectPacket
extends Object
implements Packet<ClientGamePacketListener>
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字段概要
字段修饰符和类型字段说明private final MobEffect
private final byte
private final int
private final int
private final MobEffectInstance.FactorData
private static final int
private static final int
private static final int
private final byte
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
byte
int
int
void
handle
(ClientGamePacketListener pHandler) boolean
boolean
void
write
(FriendlyByteBuf pBuffer) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable
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字段详细资料
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FLAG_AMBIENT
private static final int FLAG_AMBIENT- 另请参阅:
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FLAG_VISIBLE
private static final int FLAG_VISIBLE- 另请参阅:
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FLAG_SHOW_ICON
private static final int FLAG_SHOW_ICON- 另请参阅:
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entityId
private final int entityId -
effect
-
effectAmplifier
private final byte effectAmplifier -
effectDurationTicks
private final int effectDurationTicks -
flags
private final byte flags -
factorData
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构造器详细资料
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ClientboundUpdateMobEffectPacket
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ClientboundUpdateMobEffectPacket
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方法详细资料
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write
- 指定者:
write
在接口中Packet<ClientGamePacketListener>
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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getEntityId
public int getEntityId() -
getEffect
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getEffectAmplifier
public byte getEffectAmplifier() -
getEffectDurationTicks
public int getEffectDurationTicks() -
isEffectVisible
public boolean isEffectVisible() -
isEffectAmbient
public boolean isEffectAmbient() -
effectShowsIcon
public boolean effectShowsIcon() -
getFactorData
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