类 ServerFunctionManager
java.lang.Object
net.minecraft.server.ServerFunctionManager
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嵌套类概要
嵌套类修饰符和类型类说明(专用程序包) class
static class
static interface
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字段概要
字段修饰符和类型字段说明private ServerFunctionLibrary
private static final ResourceLocation
private static final Component
private boolean
(专用程序包) final MinecraftServer
private static final ResourceLocation
private List<CommandFunction>
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明int
execute
(CommandFunction pFunctionObject, CommandSourceStack pSource) int
execute
(CommandFunction pFunctionObject, CommandSourceStack pSource, ServerFunctionManager.TraceCallbacks pTracer) private void
executeTagFunctions
(Collection<CommandFunction> pFunctionObjects, ResourceLocation pIdentifier) get
(ResourceLocation pFunctionIdentifier) int
com.mojang.brigadier.CommandDispatcher<CommandSourceStack>
getTag
(ResourceLocation pFunctionTagIdentifier) private void
postReload
(ServerFunctionLibrary pReloader) void
replaceLibrary
(ServerFunctionLibrary pReloader) void
tick()
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字段详细资料
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NO_RECURSIVE_TRACES
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TICK_FUNCTION_TAG
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LOAD_FUNCTION_TAG
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server
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context
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ticking
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postReload
private boolean postReload -
library
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构造器详细资料
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ServerFunctionManager
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方法详细资料
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getCommandLimit
public int getCommandLimit() -
getDispatcher
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tick
public void tick() -
executeTagFunctions
private void executeTagFunctions(Collection<CommandFunction> pFunctionObjects, ResourceLocation pIdentifier) -
execute
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execute
public int execute(CommandFunction pFunctionObject, CommandSourceStack pSource, @Nullable ServerFunctionManager.TraceCallbacks pTracer) -
replaceLibrary
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postReload
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getGameLoopSender
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get
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getTag
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getFunctionNames
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getTagNames
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