类 BecomePassiveIfMemoryPresent
java.lang.Object
net.minecraft.world.entity.ai.behavior.BecomePassiveIfMemoryPresent
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static BehaviorControl<LivingEntity>
create
(MemoryModuleType<?> pPacifyingMemory, int pPacifyDuration)
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构造器详细资料
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BecomePassiveIfMemoryPresent
public BecomePassiveIfMemoryPresent()
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方法详细资料
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create
public static BehaviorControl<LivingEntity> create(MemoryModuleType<?> pPacifyingMemory, int pPacifyDuration)
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