类 UseBonemeal
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Villager>
net.minecraft.world.entity.ai.behavior.UseBonemeal
- 所有已实现的接口:
BehaviorControl<Villager>
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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字段概要
字段修饰符和类型字段说明private static final int
private long
private long
private int
从类继承的字段 net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canStillUse
(ServerLevel pLevel, Villager pEntity, long pGameTime) protected boolean
checkExtraStartConditions
(ServerLevel pLevel, Villager pOwner) pickNextTarget
(ServerLevel pLevel, Villager pVillager) private void
setCurrentCropAsTarget
(Villager pVillager) protected void
start
(ServerLevel pLevel, Villager pEntity, long pGameTime) protected void
stop
(ServerLevel pLevel, Villager pEntity, long pGameTime) protected void
tick
(ServerLevel pLevel, Villager pOwner, long pGameTime) private boolean
validPos
(BlockPos pPos, ServerLevel pLevel) 从类继承的方法 net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, tickOrStop, timedOut, tryStart
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字段详细资料
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BONEMEALING_DURATION
private static final int BONEMEALING_DURATION- 另请参阅:
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nextWorkCycleTime
private long nextWorkCycleTime -
lastBonemealingSession
private long lastBonemealingSession -
timeWorkedSoFar
private int timeWorkedSoFar -
cropPos
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构造器详细资料
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UseBonemeal
public UseBonemeal()
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方法详细资料