类 FlyingPathNavigation
java.lang.Object
net.minecraft.world.entity.ai.navigation.PathNavigation
net.minecraft.world.entity.ai.navigation.FlyingPathNavigation
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字段概要
从类继承的字段 net.minecraft.world.entity.ai.navigation.PathNavigation
hasDelayedRecomputation, lastStuckCheck, lastStuckCheckPos, lastTimeoutCheck, level, maxDistanceToWaypoint, mob, nodeEvaluator, path, speedModifier, tick, timeLastRecompute, timeoutCachedNode, timeoutLimit, timeoutTimer
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected boolean
canMoveDirectly
(Vec3 pPosVec31, Vec3 pPosVec32) boolean
boolean
protected boolean
createPath
(Entity pEntity, int pAccuracy) protected PathFinder
createPathFinder
(int pMaxVisitedNodes) protected Vec3
boolean
isStableDestination
(BlockPos pPos) void
setCanOpenDoors
(boolean pCanOpenDoors) void
setCanPassDoors
(boolean pCanEnterDoors) void
tick()
从类继承的方法 net.minecraft.world.entity.ai.navigation.PathNavigation
canCutCorner, canFloat, createPath, createPath, createPath, createPath, createPath, createPath, createPath, doStuckDetection, followThePath, getGroundY, getMaxDistanceToWaypoint, getNodeEvaluator, getPath, getTargetPos, isClearForMovementBetween, isDone, isInLiquid, isInProgress, isStuck, moveTo, moveTo, moveTo, recomputePath, resetMaxVisitedNodesMultiplier, setCanFloat, setMaxVisitedNodesMultiplier, setSpeedModifier, shouldRecomputePath, stop, trimPath
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构造器详细资料
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FlyingPathNavigation
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方法详细资料
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createPathFinder
- 指定者:
createPathFinder
在类中PathNavigation
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canMoveDirectly
- 覆盖:
canMoveDirectly
在类中PathNavigation
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canUpdatePath
protected boolean canUpdatePath()- 指定者:
canUpdatePath
在类中PathNavigation
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getTempMobPos
- 指定者:
getTempMobPos
在类中PathNavigation
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createPath
- 覆盖:
createPath
在类中PathNavigation
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tick
public void tick()- 覆盖:
tick
在类中PathNavigation
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setCanOpenDoors
public void setCanOpenDoors(boolean pCanOpenDoors) -
canPassDoors
public boolean canPassDoors() -
setCanPassDoors
public void setCanPassDoors(boolean pCanEnterDoors) -
canOpenDoors
public boolean canOpenDoors() -
isStableDestination
- 覆盖:
isStableDestination
在类中PathNavigation
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