类 Strider.StriderPathNavigation
java.lang.Object
net.minecraft.world.entity.ai.navigation.PathNavigation
net.minecraft.world.entity.ai.navigation.GroundPathNavigation
net.minecraft.world.entity.monster.Strider.StriderPathNavigation
- 封闭类:
- Strider
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字段概要
从类继承的字段 net.minecraft.world.entity.ai.navigation.PathNavigation
hasDelayedRecomputation, lastStuckCheck, lastStuckCheckPos, lastTimeoutCheck, level, maxDistanceToWaypoint, mob, nodeEvaluator, path, speedModifier, tick, timeLastRecompute, timeoutCachedNode, timeoutLimit, timeoutTimer
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected PathFinder
createPathFinder
(int pMaxVisitedNodes) protected boolean
hasValidPathType
(BlockPathTypes pPathType) boolean
isStableDestination
(BlockPos pPos) 从类继承的方法 net.minecraft.world.entity.ai.navigation.GroundPathNavigation
canOpenDoors, canPassDoors, canUpdatePath, createPath, createPath, getTempMobPos, setAvoidSun, setCanOpenDoors, setCanPassDoors, setCanWalkOverFences, trimPath
从类继承的方法 net.minecraft.world.entity.ai.navigation.PathNavigation
canCutCorner, canFloat, canMoveDirectly, createPath, createPath, createPath, createPath, createPath, createPath, doStuckDetection, followThePath, getGroundY, getMaxDistanceToWaypoint, getNodeEvaluator, getPath, getTargetPos, isClearForMovementBetween, isDone, isInLiquid, isInProgress, isStuck, moveTo, moveTo, moveTo, recomputePath, resetMaxVisitedNodesMultiplier, setCanFloat, setMaxVisitedNodesMultiplier, setSpeedModifier, shouldRecomputePath, stop, tick
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构造器详细资料
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StriderPathNavigation
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方法详细资料
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createPathFinder
- 覆盖:
createPathFinder
在类中GroundPathNavigation
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hasValidPathType
- 覆盖:
hasValidPathType
在类中GroundPathNavigation
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isStableDestination
- 覆盖:
isStableDestination
在类中PathNavigation
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