类 BambooStalkBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BambooStalkBlock
- 所有已实现的接口:
FeatureElement
,BonemealableBlock
,ItemLike
,IForgeBlock
,IPlantable
-
嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
-
字段概要
字段修饰符和类型字段说明static final IntegerProperty
static final int
static final int
protected static final float
protected static final VoxelShape
protected static final float
protected static final VoxelShape
static final EnumProperty<BambooLeaves>
static final int
protected static final float
protected static final VoxelShape
static final IntegerProperty
static final int
static final int
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明boolean
canSurvive
(BlockState pState, LevelReader pLevel, BlockPos pPos) protected void
getCollisionShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) float
getDestroyProgress
(BlockState pState, Player pPlayer, BlockGetter pLevel, BlockPos pPos) protected int
getHeightAboveUpToMax
(BlockGetter pLevel, BlockPos pPos) protected int
getHeightBelowUpToMax
(BlockGetter pLevel, BlockPos pPos) getPlant
(BlockGetter world, BlockPos pos) getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getStateForPlacement
(BlockPlaceContext pContext) protected void
growBamboo
(BlockState pState, Level pLevel, BlockPos pPos, RandomSource pRandom, int pAge) boolean
isBonemealSuccess
(Level pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) boolean
isCollisionShapeFullBlock
(BlockState pState, BlockGetter pLevel, BlockPos pPos) boolean
isPathfindable
(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) boolean
isRandomlyTicking
(BlockState pState) boolean
isValidBonemealTarget
(LevelReader pLevel, BlockPos pPos, BlockState pState, boolean pIsClient) void
performBonemeal
(ServerLevel pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) boolean
propagatesSkylightDown
(BlockState pState, BlockGetter pLevel, BlockPos pPos) void
randomTick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isOcclusionShapeFullBlock, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, requiredFeatures, rotate, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
从接口继承的方法 net.minecraftforge.common.IPlantable
getPlantType
-
字段详细资料
-
SMALL_LEAVES_AABB_OFFSET
protected static final float SMALL_LEAVES_AABB_OFFSET- 另请参阅:
-
LARGE_LEAVES_AABB_OFFSET
protected static final float LARGE_LEAVES_AABB_OFFSET- 另请参阅:
-
COLLISION_AABB_OFFSET
protected static final float COLLISION_AABB_OFFSET- 另请参阅:
-
SMALL_SHAPE
-
LARGE_SHAPE
-
COLLISION_SHAPE
-
AGE
-
LEAVES
-
STAGE
-
MAX_HEIGHT
public static final int MAX_HEIGHT- 另请参阅:
-
STAGE_GROWING
public static final int STAGE_GROWING- 另请参阅:
-
STAGE_DONE_GROWING
public static final int STAGE_DONE_GROWING- 另请参阅:
-
AGE_THIN_BAMBOO
public static final int AGE_THIN_BAMBOO- 另请参阅:
-
AGE_THICK_BAMBOO
public static final int AGE_THICK_BAMBOO- 另请参阅:
-
-
构造器详细资料
-
BambooStalkBlock
-
-
方法详细资料
-
createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
-
propagatesSkylightDown
- 覆盖:
propagatesSkylightDown
在类中Block
-
getShape
public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getShape
在类中BlockBehaviour
-
isPathfindable
public boolean isPathfindable(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) - 覆盖:
isPathfindable
在类中BlockBehaviour
-
getCollisionShape
public VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getCollisionShape
在类中BlockBehaviour
-
isCollisionShapeFullBlock
-
getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
-
tick
- 覆盖:
tick
在类中BlockBehaviour
-
isRandomlyTicking
- 覆盖:
isRandomlyTicking
在类中Block
-
randomTick
- 覆盖:
randomTick
在类中BlockBehaviour
-
canSurvive
- 覆盖:
canSurvive
在类中BlockBehaviour
-
updateShape
public BlockState updateShape(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) - 覆盖:
updateShape
在类中BlockBehaviour
-
isValidBonemealTarget
public boolean isValidBonemealTarget(LevelReader pLevel, BlockPos pPos, BlockState pState, boolean pIsClient) - 指定者:
isValidBonemealTarget
在接口中BonemealableBlock
-
isBonemealSuccess
public boolean isBonemealSuccess(Level pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) - 指定者:
isBonemealSuccess
在接口中BonemealableBlock
-
performBonemeal
public void performBonemeal(ServerLevel pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) - 指定者:
performBonemeal
在接口中BonemealableBlock
-
getDestroyProgress
public float getDestroyProgress(BlockState pState, Player pPlayer, BlockGetter pLevel, BlockPos pPos) - 覆盖:
getDestroyProgress
在类中BlockBehaviour
-
growBamboo
protected void growBamboo(BlockState pState, Level pLevel, BlockPos pPos, RandomSource pRandom, int pAge) -
getHeightAboveUpToMax
-
getHeightBelowUpToMax
-
getPlant
- 指定者:
getPlant
在接口中IPlantable
-