类 BarrelBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.BarrelBlock
- 所有已实现的接口:
FeatureElement
,EntityBlock
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected void
int
getAnalogOutputSignal
(BlockState pBlockState, Level pLevel, BlockPos pPos) getRenderShape
(BlockState pState) getStateForPlacement
(BlockPlaceContext pContext) boolean
hasAnalogOutputSignal
(BlockState pState) mirror
(BlockState pState, Mirror pMirror) newBlockEntity
(BlockPos pPos, BlockState pState) void
onRemove
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) rotate
(BlockState pState, Rotation pRotation) void
setPlacedBy
(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) use
(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener, getTicker
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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FACING
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OPEN
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构造器详细资料
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BarrelBlock
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方法详细资料
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use
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) - 覆盖:
use
在类中BlockBehaviour
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onRemove
public void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - 覆盖:
onRemove
在类中BlockBehaviour
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tick
- 覆盖:
tick
在类中BlockBehaviour
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newBlockEntity
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getRenderShape
- 覆盖:
getRenderShape
在类中BaseEntityBlock
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setPlacedBy
public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, @Nullable LivingEntity pPlacer, ItemStack pStack) - 覆盖:
setPlacedBy
在类中Block
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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