类 ComposterBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.ComposterBlock
- 所有已实现的接口:
FeatureElement
,ItemLike
,WorldlyContainerHolder
,IForgeBlock
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嵌套类概要
嵌套类修饰符和类型类说明(专用程序包) static class
(专用程序包) static class
(专用程序包) static class
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final int
static final it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>
static final IntegerProperty
static final int
static final int
private static final VoxelShape
static final int
private static final VoxelShape[]
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private static void
(专用程序包) static BlockState
addItem
(Entity pEntity, BlockState pState, LevelAccessor pLevel, BlockPos pPos, ItemStack pStack) static void
protected void
(专用程序包) static BlockState
empty
(Entity pEntity, BlockState pState, LevelAccessor pLevel, BlockPos pPos) static BlockState
extractProduce
(Entity pEntity, BlockState pState, Level pLevel, BlockPos pPos) int
getAnalogOutputSignal
(BlockState pBlockState, Level pLevel, BlockPos pPos) getCollisionShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getContainer
(BlockState pState, LevelAccessor pLevel, BlockPos pPos) getInteractionShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos) getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) static void
handleFill
(Level pLevel, BlockPos pPos, boolean pSuccess) boolean
hasAnalogOutputSignal
(BlockState pState) static BlockState
insertItem
(Entity pEntity, BlockState pState, ServerLevel pLevel, ItemStack pStack, BlockPos pPos) boolean
isPathfindable
(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) use
(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) 从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isSignalSource, mirror, neighborChanged, onProjectileHit, onRemove, randomTick, requiredFeatures, rotate, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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构造器详细资料
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ComposterBlock
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方法详细资料
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bootStrap
public static void bootStrap() -
add
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handleFill
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getShape
public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getShape
在类中BlockBehaviour
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getInteractionShape
- 覆盖:
getInteractionShape
在类中BlockBehaviour
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getCollisionShape
public VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getCollisionShape
在类中BlockBehaviour
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onPlace
public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) - 覆盖:
onPlace
在类中BlockBehaviour
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use
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) - 覆盖:
use
在类中BlockBehaviour
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insertItem
public static BlockState insertItem(Entity pEntity, BlockState pState, ServerLevel pLevel, ItemStack pStack, BlockPos pPos) -
extractProduce
public static BlockState extractProduce(Entity pEntity, BlockState pState, Level pLevel, BlockPos pPos) -
empty
static BlockState empty(@Nullable Entity pEntity, BlockState pState, LevelAccessor pLevel, BlockPos pPos) -
addItem
static BlockState addItem(@Nullable Entity pEntity, BlockState pState, LevelAccessor pLevel, BlockPos pPos, ItemStack pStack) -
tick
- 覆盖:
tick
在类中BlockBehaviour
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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isPathfindable
public boolean isPathfindable(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) - 覆盖:
isPathfindable
在类中BlockBehaviour
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getContainer
- 指定者:
getContainer
在接口中WorldlyContainerHolder
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