类 HopperBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.HopperBlock
- 所有已实现的接口:
FeatureElement
,EntityBlock
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
static final BooleanProperty
static final DirectionProperty
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
private static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
checkPoweredState
(Level pLevel, BlockPos pPos, BlockState pState, int pFlags) protected void
void
entityInside
(BlockState pState, Level pLevel, BlockPos pPos, Entity pEntity) int
getAnalogOutputSignal
(BlockState pBlockState, Level pLevel, BlockPos pPos) getInteractionShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos) getRenderShape
(BlockState pState) getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getStateForPlacement
(BlockPlaceContext pContext) <T extends BlockEntity>
BlockEntityTicker<T>getTicker
(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) boolean
hasAnalogOutputSignal
(BlockState pState) boolean
isPathfindable
(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) mirror
(BlockState pState, Mirror pMirror) void
neighborChanged
(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) newBlockEntity
(BlockPos pPos, BlockState pState) void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) void
onRemove
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) rotate
(BlockState pState, Rotation pRotation) void
setPlacedBy
(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) use
(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isSignalSource, onProjectileHit, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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FACING
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ENABLED
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TOP
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FUNNEL
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CONVEX_BASE
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BASE
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DOWN_SHAPE
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EAST_SHAPE
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NORTH_SHAPE
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SOUTH_SHAPE
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WEST_SHAPE
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DOWN_INTERACTION_SHAPE
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EAST_INTERACTION_SHAPE
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NORTH_INTERACTION_SHAPE
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SOUTH_INTERACTION_SHAPE
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WEST_INTERACTION_SHAPE
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构造器详细资料
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HopperBlock
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方法详细资料
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getShape
public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getShape
在类中BlockBehaviour
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getInteractionShape
- 覆盖:
getInteractionShape
在类中BlockBehaviour
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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newBlockEntity
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getTicker
@Nullable public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) -
setPlacedBy
public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) - 覆盖:
setPlacedBy
在类中Block
-
onPlace
public void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) - 覆盖:
onPlace
在类中BlockBehaviour
-
use
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) - 覆盖:
use
在类中BlockBehaviour
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neighborChanged
public void neighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) - 覆盖:
neighborChanged
在类中BlockBehaviour
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checkPoweredState
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onRemove
public void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - 覆盖:
onRemove
在类中BlockBehaviour
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getRenderShape
- 覆盖:
getRenderShape
在类中BaseEntityBlock
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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entityInside
- 覆盖:
entityInside
在类中BlockBehaviour
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isPathfindable
public boolean isPathfindable(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) - 覆盖:
isPathfindable
在类中BlockBehaviour
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