类 LecternBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.LecternBlock
- 所有已实现的接口:
FeatureElement
,EntityBlock
,ItemLike
,IForgeBlock
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.world.level.block.Block
Block.BlockStatePairKey
从类继承的嵌套类/接口 net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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字段概要
字段修饰符和类型字段说明static final DirectionProperty
static final BooleanProperty
private static final int
static final BooleanProperty
static final VoxelShape
static final VoxelShape
static final VoxelShape
static final VoxelShape
static final VoxelShape
static final VoxelShape
static final VoxelShape
static final VoxelShape
static final VoxelShape
从类继承的字段 net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
从类继承的字段 net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
从接口继承的字段 net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private static void
changePowered
(Level pLevel, BlockPos pPos, BlockState pState, boolean pPowered) protected void
int
getAnalogOutputSignal
(BlockState pBlockState, Level pLevel, BlockPos pPos) getCollisionShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) int
getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) getMenuProvider
(BlockState pState, Level pLevel, BlockPos pPos) getOcclusionShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos) getRenderShape
(BlockState pState) getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) int
getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) getStateForPlacement
(BlockPlaceContext pContext) boolean
hasAnalogOutputSignal
(BlockState pState) boolean
isPathfindable
(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) boolean
isSignalSource
(BlockState pState) mirror
(BlockState pState, Mirror pMirror) newBlockEntity
(BlockPos pPos, BlockState pState) void
onRemove
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) private void
openScreen
(Level pLevel, BlockPos pPos, Player pPlayer) private static void
private void
popBook
(BlockState pState, Level pLevel, BlockPos pPos) static void
resetBookState
(Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, boolean pHasBook) rotate
(BlockState pState, Rotation pRotation) static void
signalPageChange
(Level pLevel, BlockPos pPos, BlockState pState) void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) static boolean
tryPlaceBook
(Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, ItemStack pStack) private static void
updateBelow
(Level pLevel, BlockPos pPos, BlockState pState) use
(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) boolean
useShapeForLightOcclusion
(BlockState pState) 从类继承的方法 net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, triggerEvent
从类继承的方法 net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
从类继承的方法 net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getDestroyProgress, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getSeed, getShadeBrightness, getVisualShape, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, neighborChanged, onPlace, onProjectileHit, randomTick, requiredFeatures, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, updateShape
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.block.EntityBlock
getListener, getTicker
从接口继承的方法 net.minecraft.world.flag.FeatureElement
isEnabled
从接口继承的方法 net.minecraftforge.common.extensions.IForgeBlock
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
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字段详细资料
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FACING
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POWERED
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HAS_BOOK
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SHAPE_BASE
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SHAPE_POST
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SHAPE_COMMON
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SHAPE_TOP_PLATE
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SHAPE_COLLISION
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SHAPE_WEST
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SHAPE_NORTH
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SHAPE_EAST
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SHAPE_SOUTH
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PAGE_CHANGE_IMPULSE_TICKS
private static final int PAGE_CHANGE_IMPULSE_TICKS- 另请参阅:
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构造器详细资料
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LecternBlock
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方法详细资料
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getRenderShape
- 覆盖:
getRenderShape
在类中BaseEntityBlock
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getOcclusionShape
- 覆盖:
getOcclusionShape
在类中BlockBehaviour
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useShapeForLightOcclusion
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getStateForPlacement
- 覆盖:
getStateForPlacement
在类中Block
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getCollisionShape
public VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getCollisionShape
在类中BlockBehaviour
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getShape
public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - 覆盖:
getShape
在类中BlockBehaviour
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rotate
- 覆盖:
rotate
在类中BlockBehaviour
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mirror
- 覆盖:
mirror
在类中BlockBehaviour
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createBlockStateDefinition
- 覆盖:
createBlockStateDefinition
在类中Block
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newBlockEntity
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tryPlaceBook
public static boolean tryPlaceBook(@Nullable Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, ItemStack pStack) -
placeBook
private static void placeBook(@Nullable Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, ItemStack pStack) -
resetBookState
public static void resetBookState(@Nullable Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, boolean pHasBook) -
signalPageChange
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changePowered
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updateBelow
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tick
- 覆盖:
tick
在类中BlockBehaviour
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onRemove
public void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - 覆盖:
onRemove
在类中BlockBehaviour
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popBook
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isSignalSource
- 覆盖:
isSignalSource
在类中BlockBehaviour
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getSignal
public int getSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) - 覆盖:
getSignal
在类中BlockBehaviour
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getDirectSignal
public int getDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) - 覆盖:
getDirectSignal
在类中BlockBehaviour
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hasAnalogOutputSignal
- 覆盖:
hasAnalogOutputSignal
在类中BlockBehaviour
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getAnalogOutputSignal
- 覆盖:
getAnalogOutputSignal
在类中BlockBehaviour
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use
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand, BlockHitResult pHit) - 覆盖:
use
在类中BlockBehaviour
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getMenuProvider
- 覆盖:
getMenuProvider
在类中BaseEntityBlock
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openScreen
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isPathfindable
public boolean isPathfindable(BlockState pState, BlockGetter pLevel, BlockPos pPos, PathComputationType pType) - 覆盖:
isPathfindable
在类中BlockBehaviour
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