类 DynamicGraphMinFixedPoint
java.lang.Object
net.minecraft.world.level.lighting.DynamicGraphMinFixedPoint
- 直接已知子类:
ChunkTracker
,SectionTracker
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字段概要
字段修饰符和类型字段说明private final it.unimi.dsi.fastutil.longs.Long2ByteMap
private boolean
protected final int
private static final int
private final LeveledPriorityQueue
static final long
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private int
calculatePriority
(int pOldLevel, int pNewLevel) protected void
checkEdge
(long pFromPos, long pToPos, int pNewLevel, boolean pIsDecreasing) private void
checkEdge
(long pFromPos, long pToPos, int pNewLevel, int pPreviousLevel, int pPropagationLevel, boolean pIsDecreasing) protected final void
checkNeighbor
(long pFromPos, long pToPos, int pSourceLevel, boolean pIsDecreasing) protected abstract void
checkNeighborsAfterUpdate
(long pPos, int pLevel, boolean pIsDecreasing) protected void
checkNode
(long pLevelPos) protected abstract int
computeLevelFromNeighbor
(long pStartPos, long pEndPos, int pStartLevel) protected abstract int
getComputedLevel
(long pPos, long pExcludedSourcePos, int pLevel) protected abstract int
getLevel
(long pChunkPos) int
protected final boolean
hasWork()
protected boolean
isSource
(long pPos) protected void
removeFromQueue
(long p_75601_) void
removeIf
(LongPredicate pPredicate) protected final int
runUpdates
(int pToUpdateCount) protected abstract void
setLevel
(long pChunkPos, int pLevel)
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字段详细资料
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SOURCE
public static final long SOURCE- 另请参阅:
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NO_COMPUTED_LEVEL
private static final int NO_COMPUTED_LEVEL- 另请参阅:
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levelCount
protected final int levelCount -
priorityQueue
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computedLevels
private final it.unimi.dsi.fastutil.longs.Long2ByteMap computedLevels -
hasWork
private volatile boolean hasWork
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构造器详细资料
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DynamicGraphMinFixedPoint
protected DynamicGraphMinFixedPoint(int pFirstQueuedLevel, int pWidth, int pHeight)
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方法详细资料
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removeFromQueue
protected void removeFromQueue(long p_75601_) -
removeIf
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calculatePriority
private int calculatePriority(int pOldLevel, int pNewLevel) -
checkNode
protected void checkNode(long pLevelPos) -
checkEdge
protected void checkEdge(long pFromPos, long pToPos, int pNewLevel, boolean pIsDecreasing) -
checkEdge
private void checkEdge(long pFromPos, long pToPos, int pNewLevel, int pPreviousLevel, int pPropagationLevel, boolean pIsDecreasing) -
checkNeighbor
protected final void checkNeighbor(long pFromPos, long pToPos, int pSourceLevel, boolean pIsDecreasing) -
hasWork
protected final boolean hasWork() -
runUpdates
protected final int runUpdates(int pToUpdateCount) -
getQueueSize
public int getQueueSize() -
isSource
protected boolean isSource(long pPos) -
getComputedLevel
protected abstract int getComputedLevel(long pPos, long pExcludedSourcePos, int pLevel) -
checkNeighborsAfterUpdate
protected abstract void checkNeighborsAfterUpdate(long pPos, int pLevel, boolean pIsDecreasing) -
getLevel
protected abstract int getLevel(long pChunkPos) -
setLevel
protected abstract void setLevel(long pChunkPos, int pLevel) -
computeLevelFromNeighbor
protected abstract int computeLevelFromNeighbor(long pStartPos, long pEndPos, int pStartLevel)
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