类 LootItemRandomChanceCondition
java.lang.Object
net.minecraft.world.level.storage.loot.predicates.LootItemRandomChanceCondition
- 所有已实现的接口:
Predicate<LootContext>
,LootContextUser
,LootItemCondition
-
嵌套类概要
嵌套类从接口继承的嵌套类/接口 net.minecraft.world.level.storage.loot.predicates.LootItemCondition
LootItemCondition.Builder
-
字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明getType()
static LootItemCondition.Builder
randomChance
(float pProbability) boolean
test
(LootContext p_81930_) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.storage.loot.LootContextUser
getReferencedContextParams, validate
-
字段详细资料
-
probability
final float probability
-
-
构造器详细资料
-
LootItemRandomChanceCondition
LootItemRandomChanceCondition(float pProbability)
-
-
方法详细资料
-
getType
- 指定者:
getType
在接口中LootItemCondition
-
test
- 指定者:
test
在接口中Predicate<LootContext>
-
randomChance
-