类 RealmsConfigureWorldScreen

所有已实现的接口:
ContainerEventHandler, GuiEventListener, Renderable, TabOrderedElement

public class RealmsConfigureWorldScreen extends RealmsScreen
  • 字段详细资料

    • LOGGER

      private static final org.slf4j.Logger LOGGER
    • ON_ICON_LOCATION

      private static final ResourceLocation ON_ICON_LOCATION
    • OFF_ICON_LOCATION

      private static final ResourceLocation OFF_ICON_LOCATION
    • EXPIRED_ICON_LOCATION

      private static final ResourceLocation EXPIRED_ICON_LOCATION
    • EXPIRES_SOON_ICON_LOCATION

      private static final ResourceLocation EXPIRES_SOON_ICON_LOCATION
    • WORLD_LIST_TITLE

      private static final Component WORLD_LIST_TITLE
    • TITLE

      private static final Component TITLE
    • SERVER_EXPIRED_TOOLTIP

      private static final Component SERVER_EXPIRED_TOOLTIP
    • SERVER_EXPIRING_SOON_TOOLTIP

      private static final Component SERVER_EXPIRING_SOON_TOOLTIP
    • SERVER_EXPIRING_IN_DAY_TOOLTIP

      private static final Component SERVER_EXPIRING_IN_DAY_TOOLTIP
    • SERVER_OPEN_TOOLTIP

      private static final Component SERVER_OPEN_TOOLTIP
    • SERVER_CLOSED_TOOLTIP

      private static final Component SERVER_CLOSED_TOOLTIP
    • DEFAULT_BUTTON_WIDTH

      private static final int DEFAULT_BUTTON_WIDTH
      另请参阅:
    • DEFAULT_BUTTON_OFFSET

      private static final int DEFAULT_BUTTON_OFFSET
      另请参阅:
    • toolTip

      @Nullable private Component toolTip
    • lastScreen

      private final RealmsMainScreen lastScreen
    • serverData

      @Nullable private RealmsServer serverData
    • serverId

      private final long serverId
    • leftX

      private int leftX
    • rightX

      private int rightX
    • playersButton

      private Button playersButton
    • settingsButton

      private Button settingsButton
    • subscriptionButton

      private Button subscriptionButton
    • optionsButton

      private Button optionsButton
    • backupButton

      private Button backupButton
    • resetWorldButton

      private Button resetWorldButton
    • switchMinigameButton

      private Button switchMinigameButton
    • stateChanged

      private boolean stateChanged
    • animTick

      private int animTick
    • clicks

      private int clicks
    • slotButtonList

      private final List<RealmsWorldSlotButton> slotButtonList
  • 构造器详细资料

    • RealmsConfigureWorldScreen

      public RealmsConfigureWorldScreen(RealmsMainScreen pLastScreen, long pServerId)
  • 方法详细资料

    • init

      public void init()
      覆盖:
      init 在类中 Screen
    • addSlotButton

      private RealmsWorldSlotButton addSlotButton(int p_167386_)
    • leftButton

      private int leftButton(int p_88464_)
    • centerButton

      private int centerButton(int p_88466_, int p_88467_)
    • tick

      public void tick()
      覆盖:
      tick 在类中 Screen
    • render

      public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick)
      指定者:
      render 在接口中 Renderable
      覆盖:
      render 在类中 Screen
    • frame

      private int frame(int p_88488_)
    • keyPressed

      public boolean keyPressed(int pKeyCode, int pScanCode, int pModifiers)
      指定者:
      keyPressed 在接口中 ContainerEventHandler
      指定者:
      keyPressed 在接口中 GuiEventListener
      覆盖:
      keyPressed 在类中 Screen
    • backButtonClicked

      private void backButtonClicked()
    • fetchServerData

      private void fetchServerData(long pServerId)
    • disableButtons

      private void disableButtons()
    • joinRealm

      private void joinRealm(RealmsServer pServer)
    • switchToMinigame

      private void switchToMinigame()
    • switchToFullSlot

      private void switchToFullSlot(int pSlot, RealmsServer pServer)
    • switchToEmptySlot

      private void switchToEmptySlot(int pSlot, RealmsServer pServer)
    • renderMousehoverTooltip

      protected void renderMousehoverTooltip(GuiGraphics pGuiGraphics, @Nullable Component pTooltip, int pMouseX, int pMouseY)
    • drawServerStatus

      private void drawServerStatus(GuiGraphics pGuiGraphics, int pX, int pY, int pMouseX, int pMouseY)
    • drawExpired

      private void drawExpired(GuiGraphics pGuiGraphics, int pX, int pY, int pMouseX, int pMouseY)
    • drawExpiring

      private void drawExpiring(GuiGraphics pGuiGraphics, int pX, int pY, int pMouseX, int pMouseY, int pDaysLeft)
    • drawOpen

      private void drawOpen(GuiGraphics pGuiGraphics, int pX, int pY, int pMouseX, int pMouseY)
    • drawClose

      private void drawClose(GuiGraphics pGuiGraphics, int pX, int pY, int pMouseX, int pMouseY)
    • isMinigame

      private boolean isMinigame()
    • hideRegularButtons

      private void hideRegularButtons()
    • hide

      private void hide(Button pButton)
    • show

      private void show(Button pButton)
    • hideMinigameButtons

      private void hideMinigameButtons()
    • saveSlotSettings

      public void saveSlotSettings(RealmsWorldOptions pWorldOptions)
    • saveSettings

      public void saveSettings(String pKey, String pValue)
    • openTheWorld

      public void openTheWorld(boolean pJoin, Screen pLastScreen)
    • closeTheWorld

      public void closeTheWorld(Screen pLastScreen)
    • stateChanged

      public void stateChanged()
    • templateSelectionCallback

      private void templateSelectionCallback(@Nullable WorldTemplate p_167395_)
    • getNewScreen

      public RealmsConfigureWorldScreen getNewScreen()