类 RabbitModel<T extends Rabbit>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<T>
net.minecraft.client.model.RabbitModel<T>
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字段概要
字段修饰符和类型字段说明private final ModelPart
private static final float
private final ModelPart
private float
private static final String
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private static final float
private final ModelPart
private static final float
private static final String
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
attackTime, riding, young
从类继承的字段 net.minecraft.client.model.Model
renderType
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
void
prepareMobModel
(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick) void
renderToBuffer
(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, float pRed, float pGreen, float pBlue, float pAlpha) void
setupAnim
(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) 从类继承的方法 net.minecraft.client.model.EntityModel
copyPropertiesTo
从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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REAR_JUMP_ANGLE
private static final float REAR_JUMP_ANGLE- 另请参阅:
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FRONT_JUMP_ANGLE
private static final float FRONT_JUMP_ANGLE- 另请参阅:
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LEFT_HAUNCH
- 另请参阅:
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RIGHT_HAUNCH
- 另请参阅:
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leftRearFoot
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rightRearFoot
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leftHaunch
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rightHaunch
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body
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leftFrontLeg
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rightFrontLeg
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head
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rightEar
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leftEar
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tail
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nose
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jumpRotation
private float jumpRotation -
NEW_SCALE
private static final float NEW_SCALE- 另请参阅:
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构造器详细资料
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RabbitModel
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方法详细资料
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createBodyLayer
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renderToBuffer
public void renderToBuffer(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, float pRed, float pGreen, float pBlue, float pAlpha) - 指定者:
renderToBuffer
在类中Model
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setupAnim
public void setupAnim(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) - 指定者:
setupAnim
在类中EntityModel<T extends Rabbit>
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prepareMobModel
public void prepareMobModel(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick) - 覆盖:
prepareMobModel
在类中EntityModel<T extends Rabbit>
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