类 WardenModel<T extends Warden>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.HierarchicalModel<T>
net.minecraft.client.model.WardenModel<T>
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字段概要
字段修饰符和类型字段说明protected final ModelPart
protected final ModelPart
private static final float
private static final float
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
private final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
attackTime, riding, young
从类继承的字段 net.minecraft.client.model.Model
renderType
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
animateHeadLookTarget
(float p_233517_, float p_233518_) private void
animateIdlePose
(float p_233515_) private void
animateTendrils
(T p_233527_, float p_233528_, float p_233529_) private void
animateWalk
(float p_233539_, float p_233540_) static LayerDefinition
private void
root()
void
setupAnim
(T p_233531_, float p_233532_, float p_233533_, float p_233534_, float p_233535_, float p_233536_) 从类继承的方法 net.minecraft.client.model.HierarchicalModel
animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer
从类继承的方法 net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModel
从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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DEFAULT_ARM_X_Y
private static final float DEFAULT_ARM_X_Y- 另请参阅:
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DEFAULT_ARM_Z
private static final float DEFAULT_ARM_Z- 另请参阅:
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root
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bone
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body
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head
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rightTendril
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leftTendril
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leftLeg
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leftArm
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leftRibcage
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rightArm
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rightLeg
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rightRibcage
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tendrilsLayerModelParts
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heartLayerModelParts
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bioluminescentLayerModelParts
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pulsatingSpotsLayerModelParts
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构造器详细资料
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WardenModel
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方法详细资料
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createBodyLayer
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setupAnim
public void setupAnim(T p_233531_, float p_233532_, float p_233533_, float p_233534_, float p_233535_, float p_233536_) - 指定者:
setupAnim
在类中EntityModel<T extends Warden>
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animateHeadLookTarget
private void animateHeadLookTarget(float p_233517_, float p_233518_) -
animateIdlePose
private void animateIdlePose(float p_233515_) -
animateWalk
private void animateWalk(float p_233539_, float p_233540_) -
resetArmPoses
private void resetArmPoses() -
animateTendrils
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root
- 指定者:
root
在类中HierarchicalModel<T extends Warden>
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getTendrilsLayerModelParts
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getHeartLayerModelParts
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getBioluminescentLayerModelParts
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getPulsatingSpotsLayerModelParts
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