类 WitchModel<T extends Entity>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.HierarchicalModel<T>
net.minecraft.client.model.VillagerModel<T>
net.minecraft.client.model.WitchModel<T>
- 所有已实现的接口:
HeadedModel
,VillagerHeadModel
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字段概要
字段从类继承的字段 net.minecraft.client.model.VillagerModel
nose
从类继承的字段 net.minecraft.client.model.EntityModel
attackTime, riding, young
从类继承的字段 net.minecraft.client.model.Model
renderType
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
getNose()
void
setHoldingItem
(boolean pHoldingItem) void
setupAnim
(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) 从类继承的方法 net.minecraft.client.model.VillagerModel
createBodyModel, getHead, hatVisible, root
从类继承的方法 net.minecraft.client.model.HierarchicalModel
animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer
从类继承的方法 net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModel
从类继承的方法 net.minecraft.client.model.Model
renderType
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字段详细资料
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holdingItem
private boolean holdingItem
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构造器详细资料
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WitchModel
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方法详细资料
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createBodyLayer
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setupAnim
public void setupAnim(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) - 覆盖:
setupAnim
在类中VillagerModel<T extends Entity>
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getNose
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setHoldingItem
public void setHoldingItem(boolean pHoldingItem)
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