类 DimensionSpecialEffects
java.lang.Object
net.minecraft.client.renderer.DimensionSpecialEffects
- 所有已实现的接口:
IForgeDimensionSpecialEffects
- 直接已知子类:
DimensionSpecialEffects.EndEffects
,DimensionSpecialEffects.NetherEffects
,DimensionSpecialEffects.OverworldEffects
public abstract class DimensionSpecialEffects
extends Object
implements IForgeDimensionSpecialEffects
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嵌套类概要
嵌套类修饰符和类型类说明static class
static class
static class
static enum
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字段概要
字段修饰符和类型字段说明private final float
private final boolean
private static final it.unimi.dsi.fastutil.objects.Object2ObjectMap<ResourceLocation,
DimensionSpecialEffects> private final boolean
private final boolean
private final DimensionSpecialEffects.SkyType
private final float[]
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构造器概要
构造器构造器说明DimensionSpecialEffects
(float pCloudLevel, boolean pHasGround, DimensionSpecialEffects.SkyType pSkyType, boolean pForceBrightLightmap, boolean pConstantAmbientLight) -
方法概要
修饰符和类型方法说明boolean
boolean
static DimensionSpecialEffects
forType
(DimensionType pDimensionType) abstract Vec3
getBrightnessDependentFogColor
(Vec3 pFogColor, float pBrightness) float
float[]
getSunriseColor
(float pTimeOfDay, float pPartialTicks) boolean
abstract boolean
isFoggyAt
(int pX, int pY) skyType()
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraftforge.client.extensions.IForgeDimensionSpecialEffects
adjustLightmapColors, renderClouds, renderSky, renderSnowAndRain, tickRain
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字段详细资料
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EFFECTS
private static final it.unimi.dsi.fastutil.objects.Object2ObjectMap<ResourceLocation,DimensionSpecialEffects> EFFECTS -
sunriseCol
private final float[] sunriseCol -
cloudLevel
private final float cloudLevel -
hasGround
private final boolean hasGround -
skyType
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forceBrightLightmap
private final boolean forceBrightLightmap -
constantAmbientLight
private final boolean constantAmbientLight
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构造器详细资料
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DimensionSpecialEffects
public DimensionSpecialEffects(float pCloudLevel, boolean pHasGround, DimensionSpecialEffects.SkyType pSkyType, boolean pForceBrightLightmap, boolean pConstantAmbientLight)
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方法详细资料
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forType
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getSunriseColor
@Nullable public float[] getSunriseColor(float pTimeOfDay, float pPartialTicks) -
getCloudHeight
public float getCloudHeight() -
hasGround
public boolean hasGround() -
getBrightnessDependentFogColor
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isFoggyAt
public abstract boolean isFoggyAt(int pX, int pY) -
skyType
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forceBrightLightmap
public boolean forceBrightLightmap() -
constantAmbientLight
public boolean constantAmbientLight()
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