类 HangingSignRenderer
java.lang.Object
net.minecraft.client.renderer.blockentity.SignRenderer
net.minecraft.client.renderer.blockentity.HangingSignRenderer
- 所有已实现的接口:
BlockEntityRenderer<SignBlockEntity>
-
嵌套类概要
嵌套类从类继承的嵌套类/接口 net.minecraft.client.renderer.blockentity.SignRenderer
SignRenderer.SignModel
-
字段概要
字段修饰符和类型字段说明private static final String
private static final String
private static final String
private static final String
private static final String
private final Map<WoodType,
HangingSignRenderer.HangingSignModel> private static final float
private static final String
private static final String
private static final Vec3
private static final float
private static final String
-
构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
(专用程序包) Material
getSignMaterial
(WoodType pWoodType) float
float
(专用程序包) Vec3
void
render
(SignBlockEntity pBlockEntity, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay) (专用程序包) void
renderSignModel
(PoseStack pPoseStack, int pPackedLight, int pPackedOverlay, Model pModel, VertexConsumer pVertexConsumer) (专用程序包) void
translateSign
(PoseStack pPoseStack, float pYRot, BlockState pState) 从类继承的方法 net.minecraft.client.renderer.blockentity.SignRenderer
createSignLayer, createSignModel, getDarkColor, isOutlineVisible, renderSign, renderSignText, renderSignWithText
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.renderer.blockentity.BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
-
字段详细资料
-
PLANK
- 另请参阅:
-
V_CHAINS
- 另请参阅:
-
NORMAL_CHAINS
- 另请参阅:
-
CHAIN_L_1
- 另请参阅:
-
CHAIN_L_2
- 另请参阅:
-
CHAIN_R_1
- 另请参阅:
-
CHAIN_R_2
- 另请参阅:
-
BOARD
- 另请参阅:
-
MODEL_RENDER_SCALE
private static final float MODEL_RENDER_SCALE- 另请参阅:
-
TEXT_RENDER_SCALE
private static final float TEXT_RENDER_SCALE- 另请参阅:
-
TEXT_OFFSET
-
hangingSignModels
-
-
构造器详细资料
-
HangingSignRenderer
-
-
方法详细资料
-
getSignModelRenderScale
public float getSignModelRenderScale()- 覆盖:
getSignModelRenderScale
在类中SignRenderer
-
getSignTextRenderScale
public float getSignTextRenderScale()- 覆盖:
getSignTextRenderScale
在类中SignRenderer
-
render
public void render(SignBlockEntity pBlockEntity, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay) - 指定者:
render
在接口中BlockEntityRenderer<SignBlockEntity>
- 覆盖:
render
在类中SignRenderer
-
translateSign
- 覆盖:
translateSign
在类中SignRenderer
-
renderSignModel
void renderSignModel(PoseStack pPoseStack, int pPackedLight, int pPackedOverlay, Model pModel, VertexConsumer pVertexConsumer) - 覆盖:
renderSignModel
在类中SignRenderer
-
getSignMaterial
- 覆盖:
getSignMaterial
在类中SignRenderer
-
getTextOffset
Vec3 getTextOffset()- 覆盖:
getTextOffset
在类中SignRenderer
-
createHangingSignLayer
-