类 ChunkRenderDispatcher.RenderChunk.RebuildTask
java.lang.Object
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.RenderChunk.ChunkCompileTask
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.RenderChunk.RebuildTask
class ChunkRenderDispatcher.RenderChunk.RebuildTask
extends ChunkRenderDispatcher.RenderChunk.ChunkCompileTask
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嵌套类概要
嵌套类 -
字段概要
字段从类继承的字段 net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.RenderChunk.ChunkCompileTask
distAtCreation, isCancelled, isHighPriority, modelData
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构造器概要
构造器构造器说明RebuildTask
(double pDistAtCreation, RenderChunkRegion pRegion, boolean pIsHighPriority) 已过时。RebuildTask
(ChunkPos pos, double pDistAtCreation, RenderChunkRegion pRegion, boolean pIsHighPriority) -
方法概要
修饰符和类型方法说明void
cancel()
compile
(float pX, float pY, float pZ, ChunkBufferBuilderPack pChunkBufferBuilderPack) doTask
(ChunkBufferBuilderPack pBuffers) private <E extends BlockEntity>
voidhandleBlockEntity
(ChunkRenderDispatcher.RenderChunk.RebuildTask.CompileResults pCompileResults, E pBlockEntity) protected String
name()
从类继承的方法 net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.RenderChunk.ChunkCompileTask
compareTo, getModelData
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字段详细资料
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region
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构造器详细资料
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RebuildTask
@Deprecated public RebuildTask(double pDistAtCreation, @Nullable RenderChunkRegion pRegion, boolean pIsHighPriority) 已过时。 -
RebuildTask
public RebuildTask(@Nullable ChunkPos pos, double pDistAtCreation, @Nullable RenderChunkRegion pRegion, boolean pIsHighPriority)
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方法详细资料
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name
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doTask
public CompletableFuture<ChunkRenderDispatcher.ChunkTaskResult> doTask(ChunkBufferBuilderPack pBuffers) -
compile
private ChunkRenderDispatcher.RenderChunk.RebuildTask.CompileResults compile(float pX, float pY, float pZ, ChunkBufferBuilderPack pChunkBufferBuilderPack) -
handleBlockEntity
private <E extends BlockEntity> void handleBlockEntity(ChunkRenderDispatcher.RenderChunk.RebuildTask.CompileResults pCompileResults, E pBlockEntity) -
cancel
public void cancel()
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