类 GameEventListenerRenderer.TrackedListener
java.lang.Object
net.minecraft.client.renderer.debug.GameEventListenerRenderer.TrackedListener
- 所有已实现的接口:
GameEventListener
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嵌套类概要
从接口继承的嵌套类/接口 net.minecraft.world.level.gameevent.GameEventListener
GameEventListener.DeliveryMode, GameEventListener.Holder<T extends GameEventListener>
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字段概要
字段 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明int
getPosition
(Level pLevel) boolean
handleGameEvent
(ServerLevel pLevel, GameEvent pGameEvent, GameEvent.Context pContext, Vec3 pPos) boolean
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.world.level.gameevent.GameEventListener
getDeliveryMode
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字段详细资料
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listenerSource
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listenerRange
public final int listenerRange
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构造器详细资料
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TrackedListener
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方法详细资料
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isExpired
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getPosition
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getListenerSource
- 指定者:
getListenerSource
在接口中GameEventListener
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getListenerRadius
public int getListenerRadius()- 指定者:
getListenerRadius
在接口中GameEventListener
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handleGameEvent
public boolean handleGameEvent(ServerLevel pLevel, GameEvent pGameEvent, GameEvent.Context pContext, Vec3 pPos) - 指定者:
handleGameEvent
在接口中GameEventListener
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