类 GameEvent
java.lang.Object
net.minecraft.world.level.gameevent.GameEvent
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嵌套类概要
嵌套类 -
字段概要
字段修饰符和类型字段说明static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
private final Holder.Reference<GameEvent>
static final GameEvent
static final GameEvent
static final int
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
private final String
static final GameEvent
private final int
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
static final GameEvent
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构造器概要
构造器 -
方法概要
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字段详细资料
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BLOCK_ACTIVATE
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BLOCK_ATTACH
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BLOCK_CHANGE
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BLOCK_CLOSE
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BLOCK_DEACTIVATE
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BLOCK_DESTROY
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BLOCK_DETACH
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BLOCK_OPEN
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BLOCK_PLACE
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CONTAINER_CLOSE
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CONTAINER_OPEN
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DRINK
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EAT
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ELYTRA_GLIDE
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ENTITY_DAMAGE
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ENTITY_DIE
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ENTITY_DISMOUNT
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ENTITY_INTERACT
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ENTITY_MOUNT
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ENTITY_PLACE
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ENTITY_ROAR
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ENTITY_SHAKE
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EQUIP
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EXPLODE
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FLAP
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FLUID_PICKUP
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FLUID_PLACE
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HIT_GROUND
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INSTRUMENT_PLAY
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ITEM_INTERACT_FINISH
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ITEM_INTERACT_START
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JUKEBOX_PLAY
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JUKEBOX_STOP_PLAY
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LIGHTNING_STRIKE
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NOTE_BLOCK_PLAY
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PRIME_FUSE
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PROJECTILE_LAND
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PROJECTILE_SHOOT
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SCULK_SENSOR_TENDRILS_CLICKING
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SHEAR
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SHRIEK
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SPLASH
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STEP
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SWIM
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TELEPORT
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RESONATE_1
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RESONATE_2
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RESONATE_3
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RESONATE_4
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RESONATE_5
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RESONATE_6
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RESONATE_7
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RESONATE_8
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RESONATE_9
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RESONATE_10
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RESONATE_11
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RESONATE_12
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RESONATE_13
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RESONATE_14
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RESONATE_15
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DEFAULT_NOTIFICATION_RADIUS
public static final int DEFAULT_NOTIFICATION_RADIUS- 另请参阅:
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name
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notificationRadius
private final int notificationRadius -
builtInRegistryHolder
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构造器详细资料
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GameEvent
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方法详细资料