类 ArrowRenderer<T extends AbstractArrow>
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
net.minecraft.client.renderer.entity.ArrowRenderer<T>
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字段概要
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
render
(T pEntity, float pEntityYaw, float pPartialTicks, PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight) void
vertex
(org.joml.Matrix4f pMatrix, org.joml.Matrix3f pNormal, VertexConsumer pConsumer, int pX, int pY, int pZ, float pU, float pV, int pNormalX, int pNormalZ, int pNormalY, int pPackedLight) 从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, getTextureLocation, renderNameTag, shouldRender, shouldShowName
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构造器详细资料
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ArrowRenderer
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方法详细资料
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render
public void render(T pEntity, float pEntityYaw, float pPartialTicks, PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight) - 覆盖:
render
在类中EntityRenderer<T extends AbstractArrow>
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vertex
public void vertex(org.joml.Matrix4f pMatrix, org.joml.Matrix3f pNormal, VertexConsumer pConsumer, int pX, int pY, int pZ, float pU, float pV, int pNormalX, int pNormalZ, int pNormalY, int pPackedLight)
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