类 IllagerRenderer<T extends AbstractIllager>
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M>
net.minecraft.client.renderer.entity.MobRenderer<T,IllagerModel<T>>
net.minecraft.client.renderer.entity.IllagerRenderer<T>
- 所有已实现的接口:
RenderLayerParent<T,
IllagerModel<T>>
public abstract class IllagerRenderer<T extends AbstractIllager>
extends MobRenderer<T,IllagerModel<T>>
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字段概要
从类继承的字段 net.minecraft.client.renderer.entity.MobRenderer
LEASH_RENDER_STEPS
从类继承的字段 net.minecraft.client.renderer.entity.LivingEntityRenderer
layers, model
从类继承的字段 net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
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构造器概要
构造器限定符构造器说明protected
IllagerRenderer
(EntityRendererProvider.Context pContext, IllagerModel<T> pModel, float pShadowRadius) -
方法概要
从类继承的方法 net.minecraft.client.renderer.entity.MobRenderer
render, shouldRender, shouldShowName
从类继承的方法 net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, setupRotations
从类继承的方法 net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, getTextureLocation, renderNameTag
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.renderer.entity.RenderLayerParent
getTextureLocation
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构造器详细资料
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IllagerRenderer
protected IllagerRenderer(EntityRendererProvider.Context pContext, IllagerModel<T> pModel, float pShadowRadius)
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方法详细资料
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scale
- 覆盖:
scale
在类中LivingEntityRenderer<T extends AbstractIllager,
IllagerModel<T extends AbstractIllager>>
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