接口 TexturedModel.Provider
- 封闭类:
- TexturedModel
- 函数接口:
- 这是一个函数接口, 因此可用作 lambda 表达式或方法引用的赋值目标。
-
方法概要
修饰符和类型方法说明default ResourceLocation
create
(Block pModelBlock, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> pModelOutput) default ResourceLocation
createWithSuffix
(Block pModelBlock, String pModelLocationSuffix, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> pModelOutput) default TexturedModel.Provider
updateTexture
(Consumer<TextureMapping> pTextureMappingConsumer)
-
方法详细资料
-
get
-
create
default ResourceLocation create(Block pModelBlock, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> pModelOutput) -
createWithSuffix
default ResourceLocation createWithSuffix(Block pModelBlock, String pModelLocationSuffix, BiConsumer<ResourceLocation, Supplier<com.google.gson.JsonElement>> pModelOutput) -
updateTexture
-