类 ClientboundMoveEntityPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundMoveEntityPacket
- 所有已实现的接口:
Packet<ClientGamePacketListener>
- 直接已知子类:
ClientboundMoveEntityPacket.Pos
,ClientboundMoveEntityPacket.PosRot
,ClientboundMoveEntityPacket.Rot
public abstract class ClientboundMoveEntityPacket
extends Object
implements Packet<ClientGamePacketListener>
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嵌套类概要
嵌套类修饰符和类型类说明static class
static class
static class
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字段概要
字段 -
构造器概要
构造器限定符构造器说明protected
ClientboundMoveEntityPacket
(int pEntityId, short pXa, short pYa, short pZa, byte pYRot, byte pXRot, boolean pOnGround, boolean pHasRot, boolean pHasPos) -
方法概要
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
从接口继承的方法 net.minecraft.network.protocol.Packet
isSkippable, write
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字段详细资料
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entityId
protected final int entityId -
xa
protected final short xa -
ya
protected final short ya -
za
protected final short za -
yRot
protected final byte yRot -
xRot
protected final byte xRot -
onGround
protected final boolean onGround -
hasRot
protected final boolean hasRot -
hasPos
protected final boolean hasPos
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构造器详细资料
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ClientboundMoveEntityPacket
protected ClientboundMoveEntityPacket(int pEntityId, short pXa, short pYa, short pZa, byte pYRot, byte pXRot, boolean pOnGround, boolean pHasRot, boolean pHasPos)
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方法详细资料
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handle
- 指定者:
handle
在接口中Packet<ClientGamePacketListener>
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toString
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getEntity
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getXa
public short getXa() -
getYa
public short getYa() -
getZa
public short getZa() -
getyRot
public byte getyRot() -
getxRot
public byte getxRot() -
hasRotation
public boolean hasRotation() -
hasPosition
public boolean hasPosition() -
isOnGround
public boolean isOnGround()
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